Co-founder and design director of Mule Design, Mike Monterio: You may be hiring us, and that may be your name on the check, but we do not work for you. We’re coming in to solve a problem, because we believe … Continue reading
Steve Jobs: Most people make the mistake of thinking design is what it looks like. People think it’s this veneer — that the designers are handed this box and told, ‘Make it look good!’ That’s not what we think design … Continue reading
One of Mike Monteiro’s Code of Ethics for designers: You are responsible for what you put into the world. It has your name on it. And while it is certainly impossible to predict how any of your work may be … Continue reading
Alan Cooper, software designer and programmer, on
The Norwegian Consumer Council, a government agency that promotes and protects the rights of consumers, has published a report (PDF) on how Facebook, Google and Windows 10 use dark patterns to manipulate users: In this report, we analyze a sample … Continue reading
Steve Krug on conventions in Don’t Make Me Think, Revisited: A Common Sense Approach to Web Usability: One problem with conventions, though: Designers are often reluctant to take advantage of them. Faced with the prospect of following a convention, there’s … Continue reading
Mike Monteiro on How Designers Destroyed the World: Never trust a designer who’s never been punched in the mouth.
Milton Glaser: Design is the process of going from an existing condition to a preferred one. Observe that there’s no relationship to art.
One of the reasons why I like Apple products over others: There’s no logo. This is one of the things Apple does that everyone should copy but few do.
Cheerful Software Manifesto says software cries out for love: The voices of interaction design pretend to be scientists. They take eye tracking studies, and scrolling studies—and never mention how well-done the content in question might be, or whether it was … Continue reading
Travis Gertz says we’re Design Machines: This pressure created by phoney metrics, fear of risk, and worthless content has squeezed expression and emotion right out of the design process. The products we work on fall under the deep scrutiny of … Continue reading
Former senior designer at Apple, Mark Kawano on the myth of having the best designers: It’s actually the engineering culture, and the way the organization is structured to appreciate and support design. Everybody there is thinking about UX and design, … Continue reading